

The best defense to the AI’s aggression is a good offense, and Wreckfest actively encourages you to be the one causing the destruction, with optional challenges and generous EXP rewards for being the aggressor.

One poorly timed approach at a figure eight intersection could cost you the entire race. Wreckfest’s focus on aggressive racing and tracks that emphasise destruction generally makes the game more thrilling for the whole race, not just when you’re battling through the pack. Most racing games tend to get boring when you’re in the lead, as the race settles into the usual routine of tackling the same set of turns over and over again, unopposed. Being able to battle through the chaos to snatch first place is a thrilling experience. There’s been a couple of races that came to an unfortunate end thanks to a silly mistake or an opportunistic PIT maneuver, and it’s the fact that the AI is so openly aggressive that makes the game feel rewarding when you win. It’s called Wreckfest after all, not “Cheerful Sunday Drive With Friends”. Here, you don’t feel like you’ve been cheated out of a victory, as your mistakes are often your own or the result of an aggressive racer, which is fair game. There was an unpredictability that came with FlatOut, as pieces of debris that littered tracks would either pass underneath you with no consequence or cause you to triple barrel roll into the nearest wall, with no consistency either way. The closed circuit approach and focus on vehicle destruction instead of environmental destruction makes Wreckfest feel more skillful and rewarding. Just the one, mind you, and it has barriers lining the track so you won’t be crashing through a shop window to shave seconds off your time. Instead of racing through lumber mills, city sewers and desert outposts in open-ended tracks littered with shortcuts like in FlatOut, Wreckfest offers a closed circuit experience in mostly rural environments, with some stadium tracks and one city race. One crash or high speed collision with another vehicle could end your entire event. Normal stretches the boundaries of realism to the degree that your car can still function pretty well even if half the car has been bashed in and you’ve crashed into a wall at 60 mph, while realistic is a lot more punishing. Players can also decide if they want damage to be set on normal or realistic. Considering the tuning isn’t as intensive as something like Forza, there’s no reason not to get stuck in. tarmac, dirt, gravel etc.), allowing you to modify your car on a per-track-basis. You can tinker with the suspension, gear ratio, brake bias and differential to maximise your car’s efficiency on a per track basis, and before each event, you’re given the layout of the track and a breakdown of the track’s materials (i.e. Players can tune their cars between races, though it’s a simplistic set of 4 sliders with five settings each. The half setting is probably the most fun, walking the line between the “slow in, fast out” turning mantra of conventional racing and being able to just throw the car around corners and being rewarded with a sweet drift. Safety features like ABS and Traction Control can be turned on, off, or a half setting in between. Like most current driving games, Wreckfest features a customisable difficulty setting that allows you to tinker with the in-game handling. I’ll be honest, I miss those minigames, but Wreckfest definitely feels more focused with their absence.
#Wreckfest xbox driver
There aren’t thousands of destructible items littering the track causing you to crash right before the final corner, there’s no nitro boosting, no “street” racing and no minigames where you launch your driver at high speeds. Really good.Ī spiritual successor to FlatOut, you could consider Wreckfest to be a toned down version of Bugbear’s original game, as Wreckfest only focuses on the vehicular carnage. Rubbing is racing here, and racing in Wreckfest is good. Sure, those elements will help you earn faster lap times, but following a racing line is kind of hard to do when 23 other racers are breathing down your neck, eager to smash you off the road at any given moment. The latest destruction derby game from Bugbear Entertainment, who are the former developers of the FlatOut series, Wreckfest isn’t necessarily concerned with proper racing lines or making sure you kiss the apex on every corner. From minute one, Wreckfest’s message is clear: let’s have a bit of fun.
#Wreckfest xbox drivers
One of the first selectable events in the career mode sees 24 drivers compete to destroy each other in a lawnmowers only derby to the death. Fair credit to any game that sets its stall out from the get go in the same way that Wreckfest does.
